CATIA Syllabus

 

1: INTRODUCTION TO CATIA 

Introduction to CATIA 

CATIA Workbenches 

System Requirements 

Getting Started with CATIA 

Important Terms and Definitions 

Understanding the Functions of the Mouse Buttons 

Toolbars 

Hot Keys 

Color Scheme 

2: DRAWING SKETCHES IN THE SKETCHER WORKBENCH-I

The Sketcher Workbench 

Starting a New File 

Invoking the Sketcher Workbench 

Invoking the Sketcher Workbench Using the Sketch Tool 

Invoking the Sketcher Workbench Using the Positioned Sketch Tool 

Setting the Sketcher Workbench 

Modifying Units 

Modifying the Grid Settings 

Understanding Sketcher Terms 

Specification Tree

Grid 

Snap to Point 

Construction/Standard Element 

Select Toolbar 

Inferencing Lines 

Drawing Sketches Using Sketcher Tools 

Drawing Lines 

Drawing Center Lines 

Drawing Rectangles, Oriented Rectangles, and Parallelograms 

Drawing Rectangles 

Creating Points 

Drawing Circles 

Drawing Arcs 

Drawing Profiles 

Drawing Display Tools 

Fit All In 

Pan 

Zoom In 

Zoom Out 

Zoom Area 

Normal View 

Splitting the Drawing Area into Multiple Viewports 

Hiding and Showing Geometric Elements 

Swapping Visible Space 

3: DRAWING SKETCHES IN THE SKETCHER WORKBENCH-II

Other Sketching Tools in the Sketcher Workbench 

Drawing Ellipses 

Drawing Splines 

Connecting Two Elements by a Spline or an Arc 

Drawing Elongated Holes 

Drawing Cylindrical Elongated Holes 

Drawing Keyhole Profiles 

Drawing Hexagons 

Drawing Centered Rectangles 

Drawing Centered Parallelograms 

Drawing Conics 

Editing and Modifying Sketches 

Trimming Unwanted Sketched Elements 

Extending Sketched Elements 

Trimming by Using the Quick Trim Tool 

Filleting Sketched Elements 

Chamfering Sketched Elements 

Mirroring Sketched Elements 

Mirroring Elements without Duplication 

Translating Sketched Elements 

Rotating Sketched Elements 

Scaling Sketched Elements 

Offsetting Sketched Elements 

Modifying Sketched Elements 

Deleting Sketched Elements 

 4: CONSTRAINING SKETCHES AND CREATING BASE FEATURES

Constraining Sketches 

Concept of Constrained Sketches 

Iso-Constraint 

Under-Constraint 

Over-Constrained 

Inconsistent 

Not Changed 

Applying Geometrical Constraints 

Applying Geometrical Constraints Automatically 

Applying Additional Constraints to the Sketch

Applying Dimensional Constraints 

Applying Contact Constraints 

Applying Fix Together Constraints 

Applying Auto Constraints 

Editing Multiple Dimensions 

Analyzing and Deleting Over-Defined Constraints 

Analyzing Sketch using the Sketch Analysis Tool 

Exiting the Sketcher Workbench 

Creating Base Features by Extrusion  Creating a Thin Extruded Feature  Extruding the Sketch Using the Profile Definition Dialog Box 

Extruding the Sketch along a Directional Reference

Creating Base Features by Revolving Sketches 

Creating Thin Shaft Features

Dynamically Rotating the View of the Model

Rotating the View Using the Rotate Tool

Rotating the View Using the Compass 

Modifying the View Orientation 

Display Modes of the Model 

Shading (SHD) 

Shading with Edges

Shading with Edges without Smooth Edges 

Shading with Edges and Hidden Edges

Shading with Material 

Wireframe (NHR) 

Customize View Parameters 

Creating Sections Dynamically  Maneuvering the Section Plane 

Position of Section Planes 

Assigning a Material to the Model 

5: REFERENCE ELEMENTS AND SKETCH-BASED FEATURES

Importance of Sketching Planes 

Reference Elements 

Reference Planes 

Creating New Planes 

Creating Points 

Creating Reference Lines 

Other Sketch-Based Features 

Creating Drafted Filleted Pad Features 

Creating Multi-Pad Features 

Feature Termination Options 

Creating Pocket Features 

Creating Drafted Filleted Pocket Features 

Creating Multi-Pocket Features 

Creating Groove Features 

Extruding and Revolving Planar and Non-planar Faces 

Projecting 3D Elements 

6: CREATING DRESS-UP AND HOLE FEATURES

Advanced Modeling Tools 

Creating Hole Features 

Creating Fillets

Creating Chamfers 

Adding a Draft to the Faces of the Model 

7: EDITING FEATURES

Editing Features of a Model 

Editing Using the Definition Option 

Editing by Double-Clicking 

Editing the Sketch of a Sketch-Based Feature 

Redefining the Sketch Plane of Sketches 

Deleting Unwanted Features 

Managing Features and Sketches by using the Cut, Copy,

And Paste Functionalities 

Understanding the Concept of Update Diagnosis 

Cut, Copy, and Paste Features and Sketches 

Copying Features Using Drag and Drop 

Copying and Pasting Part Bodies 

Deactivating Features 

Activating Deactivated Features 

Defining Features in Work Object 

Reordering Features 

Understanding the Parent-Child Relationships 

Measuring Elements 

Measuring between Elements 

Measuring Items 

Measuring Inertia 

8: TRANSFORMATION FEATURES AND ADVANCED MODELING TOOLS-I

Transformation Features 

Translating Bodies 

Rotating Bodies 

Creating Symmetry Features 

Transforming the Axis System  Mirroring Features and Bodies 

Creating Rectangular Patterns 

Creating Circular Patterns 

Creating User Patterns 

Uniform Scaling of Model 

Non-uniform Scaling of Model 

Working with Additional Bodies 

Inserting a New Body 

Inserting Features in the New Body 

Applying Boolean Operations to Bodies 

Adding Stiffeners to a Model 

Generating Solid Combine 

9: ADVANCED MODELING TOOLS-II

Advanced Modeling Tools 

Creating Rib Features 

Creating Slot Features 

Creating Multi-Sections Solid Features 

10: WORKING WITH THE WIREFRAME AND SURFACE DESIGN WORKBENCH

Need of Surface Modeling

Wireframe and Surface Design Workbench 

Starting the Wireframe and Surface Design Workbench 

Creating Wireframe Elements 

Creating Circles 

Creating Splines 

Creating a Helix 

Creating Surfaces 

Creating Extruded Surfaces 

Creating Revolved Surfaces 

Creating Spherical Surfaces 

Creating Cylindrical Surfaces 

Creating Offset Surfaces 

Creating Sweep Surfaces 

Creating Fill Surfaces 

Creating Multi-Sections Surfaces 

Creating Blended Surfaces 

Operations on Shape Geometry 

Joining Surfaces 

Splitting Surfaces 

Trimming Surfaces 

11: EDITING AND MODIFYING SURFACES

Surface Operations 

Creating Projection Curves 

Creating Intersection Elements 

Healing Geometries 

Disassembling Elements 

Untrimming a Surface or a Curve

Creating Boundary Curves 

Extracting Geometry 

Transformation Features 

Extrapolating Surfaces and Curves 

Splitting a Solid Body with a Surface 

Solidifying Surface Models  Adding Thickness to a Surface  Creating a Solid Body from a Closed Surface Body 

Sewing a Surface to a Solid Body 

12: ASSEMBLY MODELING

Assembly Modeling

Types of Assembly Design Approaches 

Creating Bottom-up Assemblies 

Inserting Components in a Product File 

Moving Individual Components 

Applying Constraints 

Creating Top-down Assemblies 

Creating Base Part in the Top-Down Assembly 

Creating Subsequent Components in the Top-Down Assembly 

Creating Subassemblies in the Top-Down Assembly 

Editing Assemblies 

Deleting Components 

Replacing Components 

Editing Components inside an Assembly 

Editing Subassemblies inside an Assembly 

Editing Assembly Constraints 

Simplifying the Assembly 

Interference Detection 

Sectioning an Assembly 

Exploding an Assembly 

13: WORKING WITH THE DRAFTING WORKBENCH-I

The Drafting Workbench 

Starting a New File in the Drafting Workbench 

Type of Views 

Generating Drawing Views 

Generating Views Automatically 

Generating Individual Drawing Views 

Generating the Exploded View 

Working with Interactive Drafting in CATIA 

Editing and Modifying Drawing Views 

Changing the Scale of Drawing Views 

Modifying the Project Plane of the Parent View 

Deleting Drawing Views  Rotating Drawing Views 

Hiding Drawing Views 

Modifying the Hatch Pattern of Section Views 

14: WORKING WITH THE DRAFTING WORKBENCH-II

Inserting Sheets in the Current File 

Inserting the Frame and the Title Block 

Automatic Insertion of the Frame and the Title Block 

Creating the Frame and the Title Block Manually 

Adding Annotations to the Drawing Views 

Generating Dimensions 

Adding Reference Dimensions 

Adding Datum Features 

Adding Geometric Tolerance to the Drawing Views 

Adding Surface Finish Symbols 

Adding Welding Symbols 

Applying Weld 

Editing Annotations 

Generating the Bill of Material (BOM) 

Generating Balloons 

15: WORKING WITH SHEET METAL COMPONENTS

The Sheet metal Component 

Starting a New File in Generative Sheet Metal Workbench 

Setting Sheet Metal Parameters 

Parameters Tab 

Bend Extremities Tab 

Bend Allowance Tab 

Introduction to Sheet Metal Walls 

Creating the Base Wall 

Creating the Wall on Edge 

Creating Extrusions 

Creating Swept Walls 

Creating Flanges on the Sheet Metal Component 

Creating Hems on the Sheet Metal Component 

Creating a Tear Drop on the Sheet Metal Component 

Creating a User Flange on the Sheet Metal Component 

Creating a Bend 

Creating a Conical Bend 

Bend From Flat 

Creating Rolled Walls 

Creating a Hopper Wall 

Creating a Rolled Wall 

Folding and Unfolding Sheet Metal Parts 

Unfolding Sheet Metal Parts 

Folding Unfolded Parts 

Mapping the Geometry 

Creating Flat Patterns of Sheet Metal Components 

Viewing a Sheet Metal Component in Multiple Windows 

Using Views Management 

Stamping 

Creating a Surface Stamp 

Creating a Bead Stamp 

Creating a Curve Stamp 

Creating a Flanged Cut out Stamp 

Creating a Louver Stamp 

Creating a Bridge Stamp 

Creating a Flanged Hole Stamp 

Creating a Circular Stamp 

Creating a Stiffening Rib Stamp 

Creating a Dowel Stamp