CAD Courses
AutoCad
AutoCAD is a product of Autodesk. Autodesk Inc. is an American multinational software corporation that makes software for architecture, engineering, construction, manufacturing, media, and entertainment industries. Ace Careers is an Autodesk-licensed training institute located in Jayanagar 3rd Block, Bangalore. AutoCAD is the most widely used design software for all 2D designs of residential and commercial buildings worldwide.
Everyone dreams of owning a home or building a space for business, making the construction industry ever-demanding. Civil engineers play a vital role in designing, planning, and constructing residential and commercial buildings globally.
Design
- For every building construction, the building plan is the most important part. Only after the design is developed can the construction work begin. AutoCAD Civil is used for developing the basic plan for the construction of buildings.
- Autocad Civil Training – Scope, Implementation, Application and Job Opportunities.
- Civil engineering deals with planning, designing, constructing, maintaining, and operating infrastructures while protecting the public and environmental health as well as improving existing infrastructure. Without Civil engineers None of the major building across the world would exist Civil engineering deals with the development of better infrastructural facilities to sustain an eco-friendly environment.
- The construction and infrastructural development projects including town planning are on the rise now and will demand more domain specialists.
- In search of comfortably safe homes, better roads and standardised living, the demand for civil engineers are to raise more.

AutoCad Course Syllabus
1. Navigating the Working Environment
2. Working with Files
3. Displaying Objects
- Inputting Data
- Creating Basic Objects
- Using Object Snaps
- Using Polar Tracking and Polar Snap
- Using Object Snap Tracking
- Working with Units
- Selecting Objects in the Drawing
- Changing an Object’s Position
- Creating new Objects from Existing Objects
- Changing the Angle of an Object’s Position
- Creating Object Patterns
- Changing an Object’s Size
- Using Layers
- Changing Object Properties
- Quick Properties
- Matching Object Properties
- Using the Properties Palette
- Using Line Types
- Using Inquiry Commands
- Trimming and Extending Objects to Defined Boundaries
- Creating Parallel and Offset Geometry
- Joining Objects
- Breaking an Object into Two Objects
- Applying a Radius Corner to Two Objects
- Creating an Angled Corner between Two Objects
- Changing Part of an Object’s Shape
- Using Layouts
- Using viewports
- Creating Multiline Text
- Creating Single Line Text
- Editing Text
- Using Text Styles
- Creating Dimensions
- Using Dimension Styles
- Using Multileaders
- Editing Dimensions
- Hatching Objects
- Editing Hatch Objects
- Using Blocks
- Working with DesignCenter
- Using Tool Palettes
- Working with Polylines
- Creating Splines
- Creating Ellipses
- Using Tables
- Using Page Setups
- Plotting Drawings
- Using Drawing Templates
- Creating Isometric Drawing
Revit
Revit Architecture is a product of Autodesk. Autodesk Inc. is an American multinational software corporation that develops software for architecture, engineering, construction, manufacturing, media, and entertainment industries.
Revit Architecture is one of the most widely used drafting and modeling software programs. Revit is a 3D drafting and modeling tool used globally for both interior and exterior design of buildings.
Revit Architecture Course Syllabus
- Building Information Modeling for Architectural Design
- Exploring the User Interface
- Working with Revit Elements and Families
- Starting a Project
- Creating and Modifying Levels
- Creating and Modifying Grids
- Creating a Basic Floor Plan
- Adding and Modifying Walls
- Working with Compound Walls
- Using Editing Tools
- Adding and Modifying Doors
- Adding and Modifying Windows
- Working with Component Families
- Managing Views
- Controlling Object Visibility
- Working with Section and Elevation Views
- Creating and Modifying 3D Views
- Working with Dimensions
- Applying and Removing Constraints
- Creating and Modifying Floors
- Working with Ceilings
- Adding and Modifying Roofs
- Creating Curtain Walls
- Adding Stairs and Railings
- Creating Callout Views
- Working with Text and Tags
- Working with Detail Views
- Working with Drafting Views
- Creating and Modifying Schedules
- Creating Rooms and Room Schedules
- Creating Legends and Keynotes
Revit Structure Course Syllabus
- Interface
- Working with a Project
- Navigation between views
- Creating Levels
- Placing Grid Lines
- Creating Elevations
- Creating Sections
- Creating Callouts
- Selecting Elements for Editing
- Working with Temporary Dimensions
- Basics: Move, Copy, Rotate, Array and Mirror
- Advanced: Align, Split, Offset, Trim and Extend
- Working with Architectural Underlays
- Importing and Linking CAD Files
- Linking Revit Projects
- Copying and Monitoring Elements
- Cover Depth
- Adding Rebar
- Area and path reinforcement
- Adding Beams and Beam Systems
- Modifying Beams
- Labeling Framing
- Framing Elevations
- Adding Bracing
- Creating Floor Systems
- Creating and Framing Shaft Openings
- Understanding Stairs and Ramps
- Selecting Elements for Editing
- Working with Temporary Dimensions
- Setting Up Detail Views
- Creating Details
- Annotating Details
- Patterning
- Placing Structural and Slanted Structural Columns
- Drawing and Modifying Walls
- Strip Footings
- Step and Spread Footings
- Piers and Pilasters
- Structural Slabs
- Column Schedules
- Modifying Schedules
- Other Schedules
- Legend Views
- Creating Sheets
- Placing and Modifying Views
- Adding Revisions
- Printing Sheets
Civil CAD
Flexible batch timings according to your time convenient.
Monday to Friday, 2 hours per day, total 40 hours, 30 days.
Saturday and Sunday 3 hours per day, total 40 hours, 60 days.
Classroom Training/Online Training.
Both hard copy and soft copy of the Training material will be provided.
On all Days from 8.00 am to 8.30 PM Sundays 09.00 AM to 05.00PM.
Software will be installed on to Laptop/Desktop
Real time & Experienced Trainers with 4 to 6 years of experience , with good experience in giving Training with International Standards.
We work all 7 days a week; you can walk-in to our office to interact with Our Experienced to understand.
3DMax Syllabus
Basics & Tools
Introduction to 3ds Max
Basic Transformation Tools
- Viewport Navigation Tools
- Standard Primitives
- Extended Primitives
Essential Tools
- Mirror
- Array
- Layer
- Pivot Adjustment Tool
Object Creation & Modifiers
Creating Basic Objects Using:
- Standard Primitives
- Extended Primitives
Modifiers in 3ds Max:
- Bend
- Twist
- Taper
- Face Extrude
- FFD
- Lattice
- Melt
- Noise
- Push
- Relax
- Ripple
- Shell
- Skew
- Slice
- Squeeze
- Stretch
- Taper
- UVW Map
- Wave
- Cloth Modifier
- Lathe
- Bevel
- Bevel Sweep
- Sweep Profile
Modifying Using 2D Shapes:
- Extrude
- Bevel
- Lathe
Advanced Modeling
Compound Objects:
- Boolean
- ProBoolean
- Scatter
- Loft
AEC Extended Objects:
- Foliage
- Railing
- Wall
- Doors & Windows
- Stairs
Materials & Texturing
Basic Materials & Shaders
- Basic Shader
- Basic Parameters
- How to Apply Materials
Architectural Materials:
- Blend
- Composite
- Double-Sided
- Ink and Paint
- Metal Shader
Lighting & Camera
Lighting in 3ds Max:
- Standard Lighting
- Photometric Lighting
Camera Types:
- Target Camera
- Free Camera
Walkthrough Animation:
- Rendering the Walkthrough
Animation & Rendering
Basic Object Animation
Rendering Setup
Autodesk BIM 360
1. Create an Autodesk account
2. Access the Autodesk BIM 360 platform and set up your account
1. Learn how to create a new project within BIM 360
2. Understand project settings, roles, and permissions
1. Explore project administration tools for managing users and permissions
2. Upload, organize, and manage project documents
1. Learn to manage and collaborate on 3D models within the platform
1. Explore the Insights module to analyze project data and performance
2. Generate reports for various aspects like project health, issues, and document usage
1. Understand how BIM 360 integrates with other Autodesk tools and third-party applications
2. Explore workflows with Autodesk Revit, AutoCAD, and other software
1. Gain a deep understanding of permission settings and security features
2. Ensure proper control over access to project information
1. Explore communication tools within BIM 360 for streamlined project discussions
BIM Using Navisworks
1. Familiarize yourself with the Navisworks Manage interface
2. Understand the Ribbon, Quick Access Toolbar, and Navigation Bar
1. Learn how to create and manage projects
2. Import 3D models from various formats such as DWG, DGN and RVT
3. Explore the navigation tools like Zoom, Pan, and Orbit
4. Understand the Viewpoints and Sectioning tools for efficient model review
1. Learn the basics of clash detection for identifying clashes in your models
2. Set up clash tests and review clash reports
1. Understand the Timeliner module for creating construction schedules
2. Import schedules from other software and link them to your 3D model
1. Utilize the Markup tools to add comments, measurements, and annotations to the model
2. Understand the reporting capabilities for sharing feedback
1. Create animations to visualize construction sequences or simulate project timelines
2. Learn how to collaborate with team members using the Autodesk Navisworks
3. Explore the cloud collaboration features if available
1. Customize the interface and workspace to suit your preferences
2. Generate reports and documentation for your project
3. Export and share Navisworks files with others
SketchUp Essentials
1. About the Instructor / Introductions
2. What We're Going to Do: Syllabus Review
3. Sample Project Images
4. About SketchUp: History, Capabilities, and Uses
5. The Difference Between 3D and BIM (Building Information Modeling)
6. Interior Space vs. Exterior Space
1. Opening SketchUp: The Initial Setup “Out of the Box”
2. Using Single and Multiple Screens
3. Preparing the Interface
- Toolbars and Menus
- Saving Your Setup
- Saving Space for Laptop Use
- Program Settings
- Model Info and Preferences
4. Menu Options, Icon Review
5. 3D Space: Axes, Views
6. Controlling the Camera: Orbiting, Zooming, and Panning
1. Create Lines
2. Create Rectangles and Squares
3. Create Polygons and Circles
4. Create Surfaces from Lines, Circles, and Polygons
5. Triangulation
6. How SketchUp Handles Curves
7. Freehand Tool
8. Single and Multiple Selections
1. Applying Materials
2. Editing Materials
3. Using Images as Textures
4. Material Collections
5. Material Translucency
6. Double-Sided Faces
7. Materials of Groups and Components
- Overview of Materials of Groups
- Double-Sided Faces of Groups
- Materials of Components
8. Wrapping Images
1. Move, Copy
2. Using Move to Resize Curves and Curved Surfaces
3. Rotate, Copy
- Defining the Rotation Axis
- Using Rotate to Twist
4. Scaling and Resizing
5. Offsetting Lines and Faces
6. Follow Me
- Follow Me with Components
- Round Objects
7. Auto Fold
8. Displaying and Smoothing Edges
1. Text
2. Measuring Length and Area
3. Dimensions
- Creating Dimensions
- Dimension Display and Properties
- Dimensioning Using the Text Tool
4. 3D Text
1. Sectioning Overview
2. Using Sections for Interior Design
3. Using Section Planes to Create Floor Plans
1. Pre-Defined Styles
2. Editing Styles
- Model Display
- Styles: Edge Settings
- Styles: Face Settings
- Styles: Background Settings
3. Sketchy Edges and the SketchUp “Look”
1. Create 3-Dimensional Geometry
2. Create Surfaces from Lines in 3D
3. Demonstrate Stickiness of Geometry in 3D
4. Create Geometry with the Push/Pull Tool
5. Push/Pull with Modifier Keys
6. Lock Inferences
1. The Differences Between Groups and Components
2. The Importance of Structuring Your Models with Groups and Components
3. Demonstration of Component Inferencing Behavior and Characteristics
4. Creating and Saving Your Own Components
5. How to Edit a Component
6. Removing Objects from a Group or Component
- Scaling Components
- Resizing Components
7. Healing the Edge of Adjacent Components
8. Work with the Components Browser
- Finding Components in the 3D Warehouse
- Opening the 3D Warehouse in Your Internet Browser
- Inserting and Editing Components
VRAY Course Syllabus
1. Starting a Project
2. Setting a Project Folder
3. Setting Rendering Engines
4. Shortcuts
5. 2D Modelling Basics
6. 3D Modelling: Extrusions, Sweeps, Lofts
7. Using the Freeform Modelling Ribbon
8. Modifications
9. Running Scripts
10. Turbosmooth
11. Result-Based Design
12. Lighting Using V-Ray Lights
13. Studio 2 & 3 Point Lighting
14. HDRI for Exteriors
15. Interior Lighting Using IES
16. V-Ray Sun and Sky Using Global Illumination
17. Exposures
18. Important V-Ray Settings
19. Creating Cameras
20. Camera Settings
21. F-Stop, Shutter, ISO Settings
22. Real-Time Rendering Techniques
23. Best Practices for Rendering
24. Creating Materials
25. Saving Materials to a Library
26. Loading Materials
27. Perspectives
28. Rendering for Interiors
29. Rendering for Exteriors
30. Creating Draft Rendering Presets
31. Creating Beauty Rendering Presets
Photoshop Syllabus
1. What is Photoshop
2. What is Flash
3. Summary
1. About Interface
2. Touring the Toolbar
3. Options Palette Bar
4. Tabbed Palettes
5. Zoom Tool Interface
6. The Blank Canvas
7. Starting Out
8. Specific Size
9. Color Modes
10. Converting Color Modes
11. Opening a File
12. Resize Image
13. Resizing Canvas
14. Rotating and Flopping
15. File Browser Intro
16. Rotating and Ranking
17. Image Organization
18. Rename and Delete
19. Workspaces
20. Options at Bottom
21. Organizing Documents
22. Saving Your File
23. File Types
24. Document Sizes
25. Customize Document
26. Crop Tool
27. Trimming Image
28. Background Layer
29. Creating a New Layer
30. Re-arranging Layers
31. Auto Color
32. Presenting to Clients
1. History Undo
2. Preference Setting
3. Preserving States
4. Move Tool with Layers
5. Linking Layer Movement
6. Layer Sets
7. Move via Layer Sets
8. Locking Layer Movement
9. Layer Transparency
10. Layer Set Transparency
11. Labeling Layers
12. Marquee Tool
13. Elliptical Marquee Tool
14. Constrained Aspect Tool
15. Saving a Selection
16. Moving a Selection
17. Histogram
18. Adjustment Layers
19. Layer Adjustments
20. Grouping Adjustments
21. Curves Zoom Box
22. Auto Curves
23. Brightness / Contrast
24. Levels
25. Output Levels
26. RGB Levels
27. Hue / Saturation
28. Desaturate
29. Cloning Out Problems
30. Cloning Document
31. Color Picking
32. Eyedropper Tool
33. Other Imaging Tools
34. Blur
35. Sharpen
36. Dodge
37. Burn
38. Eraser
39. Saturate / Desaturate
1. Healing Brush
2. Patch Tool
3. Type Tool
4. Text Boxes
5. Font Size
6. Type Kerning
7. Type Leading
8. Type Tracking
9. Faux Fonts
10. Vertical and Horizontal Text
11. Warp Text
12. Coloring Logo
13. Image Transparency
14. Gradient
15. Gradient Editor
16. Gradient Layer
17. Image Adjustments
18. Invert
19. Threshold
20. Gradient Map
21. Transformations
22. Free Transform
23. Transforming Type
24. Layer Mask
25. Creating Mask
26. Disable Mask
27. Painting on Mask
28. Vector Mask
29. Quick Mask
30. Paint Bucket
31. Custom Shape
32. Custom Brush
33. Filters Intro
34. Motion Blur
35. Radial Blur
36. Noise Filters
37. Wave Filters
38. Fading Filters
1. Grouping
2. Adjustment Grouping
3. Grouping Layer Sets
4. Liquify
5. Multiply
6. Screen
7. Dissolve
8. Color
9. Saturation
10. Coloring Black and White Artwork
11. Colorizing Photos
12. Airbrush Tool
13. Paintbrush
14. Pencil
15. Clone Stamp
16. Keyboard Brush Shortcuts
17. Straight Lines
18. Batch Rename
19. What Are Effects
20. Deleting Effects
21. Drop Shadow
22. Inner Shadow
23. Inner Glow
24. Outer Glow
25. Bevel and Emboss
26. Satin
27. Color Overlay
28. Gradient Overlay
29. Pattern Overlay
30. Stroke
31. Pasting Effects
32. Blending Options
33. Capturing Styles
34. Drawing Effects
35. Pattern Maker
36. Picture Package
37. Proof Sheets
38. Creating Actions
39. Batch Rename (Duplicate, can be merged with #18)
1. Flash Applications
2. Flash Approaches
3. Evaluation of Flash Products
1. Working with Flash
2. Working with Graphics
3. Building Graphic Elements for a Flash Product
1. Frame-by-Frame Animation
2. Motion Tweening
3. Shape Tweening
1. Types of Interactivity
2. Active Learning
3. ActionScript in Flash
4. Components in Flash
1. Power of Multimedia
2. Sound in Flash
3. Video in Flash
4. Visual Elements in Flash
1. Audience, Purpose, Architecture
2. Design Issues
3. Accessibility
4. Testing and Usability
5. Packaging & Publishing a Flash Product
1. History Panel
2. Copy / Paste History
3. Create Web Photo Album
1. Linking to Sounds
2. Embedding Sounds
3. Inserting Flash Content
4. Inserting Director Content
5. Inserting a QuickTime Movie
1. Preparing Designs
2. Deploying Application on Web Server
3. Summary
4. Trainees Live
1. Choosing a Workspace
2. Document Window & Toolbars
3. The Document Window
4. The Launcher
5. The Insert Panel & Tool Sets
6. The Document Toolbar
7. The Property Inspector
8. Dockable Floating Panels
9. Using Contextual Menus
1. Defining a Site
2. File and Folder Management
3. Creating Site Maps
4. Using the File Browser
5. Creating a Site from Scratch
1. Defining the Site
2. Creating and Saving Documents
3. Inserting Images with Assets Panel
4. Adding Text
5. Aligning Page Elements
6. Modifying Page Properties
7. Creating Links with Text and Images
8. Adding Keyword & Description Meta Tags
9. Preview in Browser
10. Define a Secondary Browser
1. Link with Point to File
2. Linking to New Source Files
3. Browse for File and Link History
4. Anchor Links
5. Email Links
6. File Links
7. Image Maps
1. HTML Text Formatting
2. Font Lists
3. Text Alignment
4. HTML Lists
5. Color Schemes
6. Text in Tables
7. Flash Text
8. Character Objects
1. Insert and Modify a Table
2. Fixed Width Tables
3. Relative Width Tables
4. Hybrid Table
5. Insert Tabular Data
6. Sort Table Data
1. Simple Rollovers - Insert Rollover
2. Simple Rollover - Swap Image Behavior
3. Multiple-Event Rollovers
4. Flash Buttons
1. Redefining HTML Tags
2. Defining a Custom Class
3. CSS Selectors
4. CSS Selectors to Group Tags
5. Linking to External CSS
6. CSS Reference Panel
1. Editing in the Code View
2. Code View Options
3. Quick Tag Editor & Attribute Hints
4. Cleanup HTML
5. Cleanup Word HTML
6. Code Validator / XHTML
1. Form Objects
2. Creating a Form
3. Creating a Jump Menu
1. Set Text of Status Bar
2. Open Browser Window Behavior
3. Downloading and Installing Extensions
1. Templates in Action
2. Creating / Modifying Templates
3. Library Items in Action
4. Creating / Modifying Library Items
1. Understanding FTP
2. Setting Up FTP Server (Live)
3. Uploading and Downloading FTP Contents
4. Summary
Autodesk Revit MEP Course Syllabus
1. Building Information Modeling for MEP Engineering
1. Exploring the User Interface
2. Working with Revit Elements and Families
1. Managing Views
2. Controlling Object Visibility
3. Working with Section and Elevation Views
4. Creating and Modifying 3D Views
1. Setting Up Projects
2. Linking Revit Models
3. Sharing Projects Using Worksets
4. Defining Discipline Settings
5. Importing and Editing DWG Details
1. Creating Plumbing Systems
1. Creating Electrical Circuits
2. Creating Wiring
1. Creating Callout Views
2. Working with Detail Views
3. Working with Drafting Views
1. Working with Titleblocks
2. Working with Sheets
1. Creating Space
2. Creating Zones
1. Building Performance Analysis
2. Defining Heat and Cooling Loads
3. Calculating Heating and Cooling Loads
1. Creating HVAC Systems
2. Generating HVAC System Layouts
3. Creating and Modifying Ductwork
1. Creating System Piping
1. Creating Fire Protection Systems
1. Monitoring Changes in Linked Files
2. Checking and Fixing Interference Conditions
1. Working with Text and Tags
2. Working with Dimensions
3. Creating Legends
4. Working with Schedules
Mechanical CAD
Flexible batch timings according to your time convenient.
Monday to Friday, 2 hours per day, total 40 hours, 30 days.
Saturday and Sunday 3 hours per day, total 40 hours, 60 days.
Classroom Training/Online Training.
Both hard copy and soft copy of the Training material will be provided.
On all Days from 8.00 am to 8.30 PM Sundays 09.00 AM to 05.00PM.
Software will be installed on to Laptop/Desktop
Real time & Experienced Trainers with 4 to 6 years of experience , with good experience in giving Training with International Standards.
We work all 7 days a week; you can walk-in to our office to interact with Our Experienced to understand.
Electrical CAD
1. Introduction to Electrical CAD Interface
2. Electrical Components and Wires
3. Design Methodologies
4. Project Files
5. Accessing Project Files
6. Add a Drawing to a Project File
7. Managing Drawings in Projects
8. Project Manager Drawing List
Schematics I
1. Single Wires/Components
2. Referencing
3. Ladders
4. Insert Wires
5. Edit Wires
6. 3-Phase Components
7. Source & Destination Signal Arrows
8. Insert Component
9. Parent/Child Components
Schematics II: Multiwire and Circuits
10. Dashed Link Lines
11. 3-Phase Ladders
12. Circuits and Cables
Cable Markers
1. Fan In/Out
2. Insert Saved Circuits
3. Save Circuits to Icon Menu
4. Circuit Clipboard
5. Circuit Builder
6. Copy Component
7. Align
8. Delete Component
9. Attribute Editing Commands
Panels: Panel Drawings
1. Insert Footprint (Icon Menu)
2. Insert Footprint (Schematic List)
3. Insert Component (Panel List)
4. Edit Footprint
5. Assign Item Numbers
6. Insert Jumpers
7. Terminal Strip Editor
8. PLC Symbols, Insert PLC (Parametric)
9. Insert PLC (Full Units)
10. Insert Individual PLC I/O Points
Wiring
1. Point-to-Point Wiring Drawings
2. Insert Connectors
3. Edit Connectors
4. Schematic Symbols
5. Naming Convention
6. Icon Menu Wizard
Database and Plotting
1. AutoCAD Electrical Databases
2. Project Database
3. Catalog Database
4. Footprint Lookup Database
5. PLC Database
6. Plot Project
7. Export to Spreadsheet
8. Update from Spreadsheet
9. Copy Project
10. Verify Drawings