CATIA Syllabus

 

1: INTRODUCTION TO CATIA  

Introduction to CATIA  

CATIA Workbenches  

System Requirements  

Getting Started with CATIA  

Important Terms and Definitions  

Understanding the Functions of the Mouse Buttons  

Toolbars  

Hot Keys  

Color Scheme  

2: DRAWING SKETCHES IN THE SKETCHER WORKBENCH-I 

The Sketcher Workbench  

Starting a New File  

Invoking the Sketcher Workbench  

Invoking the Sketcher Workbench Using the Sketch Tool  

Invoking the Sketcher Workbench Using the Positioned Sketch Tool  

Setting the Sketcher Workbench  

Modifying Units  

Modifying the Grid Settings  

Understanding Sketcher Terms  

Specification Tree 

Grid  

Snap to Point  

Construction/Standard Element  

Select Toolbar  

Inferencing Lines  

Drawing Sketches Using Sketcher Tools  

Drawing Lines  

Drawing Center Lines  

Drawing Rectangles, Oriented Rectangles, and Parallelograms  

Drawing Rectangles  

Creating Points  

Drawing Circles  

Drawing Arcs  

Drawing Profiles  

Drawing Display Tools  

Fit All In  

Pan  

Zoom In  

Zoom Out  

Zoom Area  

Normal View  

Splitting the Drawing Area into Multiple Viewports  

Hiding and Showing Geometric Elements  

Swapping Visible Space  

3: DRAWING SKETCHES IN THE SKETCHER WORKBENCH-II 

Other Sketching Tools in the Sketcher Workbench  

Drawing Ellipses  

Drawing Splines  

Connecting Two Elements by a Spline or an Arc  

Drawing Elongated Holes  

Drawing Cylindrical Elongated Holes  

Drawing Keyhole Profiles  

Drawing Hexagons  

Drawing Centered Rectangles  

Drawing Centered Parallelograms  

Drawing Conics  

Editing and Modifying Sketches  

Trimming Unwanted Sketched Elements  

Extending Sketched Elements  

Trimming by Using the Quick Trim Tool  

Filleting Sketched Elements  

Chamfering Sketched Elements  

Mirroring Sketched Elements  

Mirroring Elements without Duplication  

Translating Sketched Elements  

Rotating Sketched Elements  

Scaling Sketched Elements  

Offsetting Sketched Elements  

Modifying Sketched Elements  

Deleting Sketched Elements  

 4: CONSTRAINING SKETCHES AND CREATING BASE FEATURES 

Constraining Sketches  

Concept of Constrained Sketches  

Iso-Constraint  

Under-Constraint  

Over-Constrained  

Inconsistent  

Not Changed  

Applying Geometrical Constraints  

Applying Geometrical Constraints Automatically  

Applying Additional Constraints to the Sketch 

Applying Dimensional Constraints  

Applying Contact Constraints  

Applying Fix Together Constraints  

Applying Auto Constraints  

Editing Multiple Dimensions  

Analyzing and Deleting Over-Defined Constraints  

Analyzing Sketch using the Sketch Analysis Tool  

Exiting the Sketcher Workbench  

Creating Base Features by Extrusion  Creating a Thin Extruded Feature  Extruding the Sketch Using the Profile Definition Dialog Box  

Extruding the Sketch along a Directional Reference 

Creating Base Features by Revolving Sketches  

Creating Thin Shaft Features 

Dynamically Rotating the View of the Model 

Rotating the View Using the Rotate Tool 

Rotating the View Using the Compass  

Modifying the View Orientation  

Display Modes of the Model  

Shading (SHD)  

Shading with Edges 

Shading with Edges without Smooth Edges  

Shading with Edges and Hidden Edges 

Shading with Material  

Wireframe (NHR)  

Customize View Parameters  

Creating Sections Dynamically  Maneuvering the Section Plane  

Position of Section Planes  

Assigning a Material to the Model  

5: REFERENCE ELEMENTS AND SKETCH-BASED FEATURES 

Importance of Sketching Planes  

Reference Elements  

Reference Planes  

Creating New Planes  

Creating Points  

Creating Reference Lines  

Other Sketch-Based Features  

Creating Drafted Filleted Pad Features  

Creating Multi-Pad Features  

Feature Termination Options  

Creating Pocket Features  

Creating Drafted Filleted Pocket Features  

Creating Multi-Pocket Features  

Creating Groove Features  

Extruding and Revolving Planar and Non-planar Faces  

Projecting 3D Elements  

6: CREATING DRESS-UP AND HOLE FEATURES 

Advanced Modeling Tools  

Creating Hole Features  

Creating Fillets 

Creating Chamfers  

Adding a Draft to the Faces of the Model  

7: EDITING FEATURES 

Editing Features of a Model  

Editing Using the Definition Option  

Editing by Double-Clicking  

Editing the Sketch of a Sketch-Based Feature  

Redefining the Sketch Plane of Sketches  

Deleting Unwanted Features  

Managing Features and Sketches by using the Cut, Copy, 

And Paste Functionalities  

Understanding the Concept of Update Diagnosis  

Cut, Copy, and Paste Features and Sketches  

Copying Features Using Drag and Drop  

Copying and Pasting Part Bodies  

Deactivating Features  

Activating Deactivated Features  

Defining Features in Work Object  

Reordering Features  

Understanding the Parent-Child Relationships  

Measuring Elements  

Measuring between Elements  

Measuring Items  

Measuring Inertia  

8: TRANSFORMATION FEATURES AND ADVANCED MODELING TOOLS-I 

Transformation Features  

Translating Bodies  

Rotating Bodies  

Creating Symmetry Features  

Transforming the Axis System  Mirroring Features and Bodies  

Creating Rectangular Patterns  

Creating Circular Patterns  

Creating User Patterns  

Uniform Scaling of Model  

Non-uniform Scaling of Model  

Working with Additional Bodies  

Inserting a New Body  

Inserting Features in the New Body  

Applying Boolean Operations to Bodies  

Adding Stiffeners to a Model  

Generating Solid Combine  

 9: ADVANCED MODELING TOOLS-II 

Advanced Modeling Tools  

Creating Rib Features  

Creating Slot Features  

Creating Multi-Sections Solid Features  

10: WORKING WITH THE WIREFRAME AND SURFACE DESIGN WORKBENCH 

Need of Surface Modeling 

Wireframe and Surface Design Workbench  

Starting the Wireframe and Surface Design Workbench  

Creating Wireframe Elements  

Creating Circles  

Creating Splines  

Creating a Helix  

Creating Surfaces  

Creating Extruded Surfaces  

Creating Revolved Surfaces  

Creating Spherical Surfaces  

Creating Cylindrical Surfaces  

Creating Offset Surfaces  

Creating Sweep Surfaces  

Creating Fill Surfaces  

Creating Multi-Sections Surfaces  

Creating Blended Surfaces  

Operations on Shape Geometry  

Joining Surfaces  

Splitting Surfaces  

Trimming Surfaces  

11: EDITING AND MODIFYING SURFACES 

Surface Operations  

Creating Projection Curves  

Creating Intersection Elements  

Healing Geometries  

Disassembling Elements  

Untrimming a Surface or a Curve 

Creating Boundary Curves  

Extracting Geometry  

Transformation Features  

Extrapolating Surfaces and Curves  

Splitting a Solid Body with a Surface  

Solidifying Surface Models  Adding Thickness to a Surface  Creating a Solid Body from a Closed Surface Body  

Sewing a Surface to a Solid Body  

 12: ASSEMBLY MODELING 

Assembly Modeling 

Types of Assembly Design Approaches  

Creating Bottom-up Assemblies  

Inserting Components in a Product File  

Moving Individual Components  

Applying Constraints  

Creating Top-down Assemblies  

Creating Base Part in the Top-Down Assembly  

Creating Subsequent Components in the Top-Down Assembly  

Creating Subassemblies in the Top-Down Assembly  

Editing Assemblies  

Deleting Components  

Replacing Components  

Editing Components inside an Assembly  

Editing Subassemblies inside an Assembly  

Editing Assembly Constraints  

Simplifying the Assembly  

Interference Detection  

Sectioning an Assembly  

Exploding an Assembly  

13: WORKING WITH THE DRAFTING WORKBENCH-I 

The Drafting Workbench  

Starting a New File in the Drafting Workbench  

Type of Views  

Generating Drawing Views  

Generating Views Automatically  

Generating Individual Drawing Views  

Generating the Exploded View  

Working with Interactive Drafting in CATIA  

Editing and Modifying Drawing Views  

Changing the Scale of Drawing Views  

Modifying the Project Plane of the Parent View  

Deleting Drawing Views  Rotating Drawing Views  

Hiding Drawing Views  

Modifying the Hatch Pattern of Section Views  

14: WORKING WITH THE DRAFTING WORKBENCH-II 

Inserting Sheets in the Current File  

Inserting the Frame and the Title Block  

Automatic Insertion of the Frame and the Title Block  

Creating the Frame and the Title Block Manually  

Adding Annotations to the Drawing Views  

Generating Dimensions  

Adding Reference Dimensions  

Adding Datum Features  

Adding Geometric Tolerance to the Drawing Views  

Adding Surface Finish Symbols  

Adding Welding Symbols  

Applying Weld  

Editing Annotations  

Generating the Bill of Material (BOM)  

Generating Balloons  

15: WORKING WITH SHEET METAL COMPONENTS 

The Sheet metal Component  

Starting a New File in Generative Sheet Metal Workbench  

Setting Sheet Metal Parameters  

Parameters Tab  

Bend Extremities Tab  

Bend Allowance Tab  

Introduction to Sheet Metal Walls  

Creating the Base Wall  

Creating the Wall on Edge  

Creating Extrusions  

Creating Swept Walls  

Creating Flanges on the Sheet Metal Component  

Creating Hems on the Sheet Metal Component  

Creating a Tear Drop on the Sheet Metal Component  

Creating a User Flange on the Sheet Metal Component  

Creating a Bend  

Creating a Conical Bend  

Bend From Flat  

Creating Rolled Walls  

Creating a Hopper Wall  

Creating a Rolled Wall  

Folding and Unfolding Sheet Metal Parts  

Unfolding Sheet Metal Parts  

Folding Unfolded Parts  

Mapping the Geometry  

Creating Flat Patterns of Sheet Metal Components  

Viewing a Sheet Metal Component in Multiple Windows  

Using Views Management  

Stamping  

Creating a Surface Stamp  

Creating a Bead Stamp  

Creating a Curve Stamp  

Creating a Flanged Cut out Stamp  

Creating a Louver Stamp  

Creating a Bridge Stamp  

Creating a Flanged Hole Stamp  

Creating a Circular Stamp  

Creating a Stiffening Rib Stamp  

Creating a Dowel Stamp  

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